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Reversed Rooms

@reversedrooms

World #1 reverse engineering community! Working on server emulators for various gacha games. Our discord server: https://discord.gg/reversedrooms

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  • Reversed Rooms

    22 Sept, 15:00

    3rd anniversary of ReversedRooms3 years ago from this day, the ReversedRooms discord server became public. Throughout the years, we kept iterating on our projects to find the fundamental simplicity of both implementation and usage.First iterations of our servers were implemented in C#. This was a hell of an "ecosystem". Aside from it being microslop-centric (dotnet bros will try to prove me wrong, but I don't think we should listen to them), it's annoyingly heavy and overly complex.The next year, in 2024, we tried rust. This was the first step of escaping from microslop's ecosystem. Starting from that point, our projects stopped being windows-centric and started to prefer portability across different targets. The rust programming language, while being a nice tool, is nothing more than a lower level python. All it does is hide complexity from the programmer behind so-called
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  • Reversed Rooms

    12 Sept, 14:30

    [ZZZ 3.3 Beta] Phoenix gacha animation
    2,740video1631Open in Telegram
  • Reversed Rooms

    12 Sept, 14:09

    [ZZZ 3.3 Beta] Phoenix entrance animation
    6,510video104Open in Telegram
  • Reversed Rooms

    12 Sept, 07:55

    [ZZZ 3.3 Beta] Slaverian taunt animation
    3,110video2122Open in Telegram
  • Reversed Rooms

    12 Sept, 07:52

    [ZZZ 3.3 Beta] Phoenix chain attack animation
    2,740video7Open in Telegram
  • Reversed Rooms

    12 Sept, 07:47

    [ZZZ 3.3 Beta] Slaverian combat animations
    2,920video1232Open in Telegram
  • Reversed Rooms

    12 Sept, 07:43

    [ZZZ 3.3 Beta] Slaverian idle animation
    2,560video1121Open in Telegram
  • Reversed Rooms

    12 Sept, 07:41

    [ZZZ 3.3 Beta] Slaverian W-Engine
    2,430video7311Open in Telegram
  • Reversed Rooms

    12 Sept, 07:41

    [ZZZ 3.3 Beta] Phoenix W-Engine
    2,370video1032Open in Telegram
  • Reversed Rooms

    12 Sept, 06:16

    [ZZZ 3.3 Beta] Phoenix idle animation
    2,820video1951Open in Telegram
  • Reversed Rooms

    12 Sept, 06:11

    [ZZZ 3.3 Beta] Phoenix combat animations
    7,820video4022Open in Telegram
  • Reversed Rooms

    12 Sept, 05:47

    [ZZZ 3.3 Beta] Slaverian menu animations
    6,600video19123211Open in Telegram
  • Reversed Rooms

    12 Sept, 05:46

    [ZZZ 3.3 Beta] Phoenix menu animations
    6,090video2552Open in Telegram
  • Reversed Rooms

    12 Sept, 05:45

    [ZZZ 3.3 Beta] Slaverian walking animations
    6,000video155Open in Telegram
  • Reversed Rooms

    12 Sept, 05:43

    [ZZZ 3.3 Beta] Phoenix walking animations
    5,810video1644Open in Telegram
  • Reversed Rooms

    9 Sept, 12:14

    [ZZZ 3.2 Prod] Phoenix NPC bakery review
    Image from a post by Reversed RoomsImage from a post by Reversed RoomsImage from a post by Reversed RoomsImage from a post by Reversed Rooms
    3,0204520522Open in Telegram
  • Reversed Rooms

    9 Sept, 12:10

    [ZZZ 3.2 Prod] Phoenix NPC in-game
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    2,690167Open in Telegram
  • Reversed Rooms

    15 Aug, 08:51edited

    Roze - Silver Palace Server EmulatorOne of our most awaited projects is now freely (as in freedom) available! This server emulator prioritizes performance, stability and correctness. Each component of it is purpose-built. Not a single third party dependency was used. Both Linux and Windows are supported. For any questions regarding server setup, read the README.md from the source tree, it contains a very detailed guide. Because it's a free and open source project, your feedback keeps us going - consider joining the dedicated discord server: https://discord.gg/HfNksUhkh9. Repository: https://git.xeondev.com/roze/roze Client patch: https://git.xeondev.com/roze/bloom Client itself can be found in our discord server (reuploads welcome)
    Image from a post by Reversed RoomsImage from a post by Reversed Rooms
    4,71017861Open in Telegram
  • Reversed Rooms

    12 Aug, 00:03

    forwarded from @truexeon

    Iterative Development ProgressDuring the process of development, the initial implementation that served as a "protocol probe" was superseded with a new, more well-thought one.Some notable achievements: - Static memory allocation. No heap allocations are made after server startup. - Everything has a well-defined limit; this includes the amount of concurrent connections, which can be adjusted via cli arguments. - Copying due to "deserialization" of protocol structures is avoided as much as possible. A "destructive" json parser was implemented for http server and an "iterator-style" protobuf decoder for the game server (similar can be found in recent ZZZ server) - On Linux, server utilizes io_uring, with a custom interface to abstract over multiple platforms. Unfortunately, the way std.Io is done makes its task management the bottleneck. I just hand-rolled state machines instead and
    Image from a post by Reversed RoomsImage from a post by Reversed Rooms
    4,1801621Open in Telegram
  • Reversed Rooms

    27 Jul, 14:43

    [ZZZ 3.1 Preload] NPC bakery review
    Image from a post by Reversed RoomsImage from a post by Reversed RoomsImage from a post by Reversed RoomsImage from a post by Reversed Rooms
    5,340479322Open in Telegram